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European Project promoting STEM through Game

European Project promoting STEM through Game

Preliminary Meeting

Pixel participated in the preliminary meeting of the European project entitled BIG GAME: Immersive and Multidisciplinary STEM Learning through a Cooperative Story-Driven Game which took place online – using the Zoom web platform – on 20 December 2021.  The European project entitled THE BIG GAME was funded by the European Commission in the framework of the Erasmus+ Programme, Erasmus+ Programme, KA2 - Cooperation Partnerships in School Education. The BIG GAME was written and coordinated by the University of Turku (Finland) in cooperation with Pixel, also supporting the coordination of the planning process. THE BIG GAME project aims at promoting interest and excellence in science, technology, engineering, and mathematics (STEM) through multidisciplinary and problem-solving learning in a form of a serious learning game. Further information about the BIG GAME project is available at the following link: https://pixel-online.net/PRJ__projects_form.php?id_prj=176&id_area=&id_ben=.

 


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