Reserved Area
European Project promoting STEM through Game
Kickoff Meeting
Pixel participated in the kickoff meeting of the European project entitled BIG GAME: Immersive and Multidisciplinary STEM Learning through a Cooperative Story-Driven Game which took place online – using the Zoom web platform – on 26 and 26 January 2022. The European project entitled THE BIG GAME was funded by the European Commission in the framework of the Erasmus+ Programme, Erasmus+ Programme, KA2 - Cooperation Partnerships in School Education. The BIG GAME was written and coordinated by the University of Turku (Finland) in cooperation with Pixel, also supporting the coordination of the planning process. THE BIG GAME project aims at promoting interest and excellence in science, technology, engineering, and mathematics (STEM) through multidisciplinary and problem-solving learning in a form of a serious learning game. During the kickoff meeting, the objectives and the work packages of the project were described in detail, while Pixel provided clear guidelines for the dissemination and the exploitation activities. In addition, the European project partners discussed about the next steps to be undertaken within the project. Further information about the BIG GAME project is available at the following link: https://pixel-online.net/PRJ__projects_form.php?id_prj=176&id_area=&id_ben=.
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