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European Project promoting STEM through Game

European Project promoting STEM through Game

Second Transnational Meeting

Pixel participated in the second meeting of the European project entitled BIG GAME: Immersive and Multidisciplinary STEM Learning through a Cooperative Story-Driven Game which took place on 21 – 22 September 2022 at the University of Tallinn based in Tallinn (Estonia). The European project entitled THE BIG GAME was funded by the European Commission in the framework of the Erasmus+ Programme, Erasmus+ Programme, KA2 - Cooperation Partnerships in School Education. The BIG GAME was written and coordinated by the University of Turku (Finland) in cooperation with Pixel, also supporting the coordination of the planning process. The BIG GAME project aims at promoting interest and excellence in science, technology, engineering, and mathematics (STEM) through multidisciplinary and problem-solving learning in a form of a serious learning game. During the second meeting, the European project partners presented the state of art related to the handbook and the toolkit. In addition, the European project partners discussed about the game model to be produced. Further information about the BIG GAME project is available at the following link: https://big-game.eu-track.eu/index.php


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