Reserved Area
European Project promoting STEAM in Engineering Teaching
The Fourth Transnational Meeting
Pixel organized and coordinated the fourth meeting of the European project entitled STEAM-Active which took place online using the Zoom platform on 11 January 2023. The European project entitled STEAM-Active was funded by the European Commission in the framework of the Erasmus+ Programme, KA2 - Cooperation Partnerships in Higher Education. The STEAM-Active project was written and coordinated by the project applicant and scientific coordinator University of the Basque Country, based in Leoia (Spain) in cooperation with Pixel, also supporting the coordination of the planning process. The project aims to improve engineering teachers’ knowledge and experience using innovative educational methodologies such as STEAM and to better students’ performance in engineering-related social issues by promoting their ability to integrate different disciplines in solving a problem. During the fourth meeting, the European project partners presented the draft version of the e-learning course modules and the template for the identification of problems to be solved with the Teaching Learning Sequences. More information about the STEAM-Active project is available at: https://steamactive.pixel-online.org/.
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