Reserved Area
VR@School
The European project entitled VR@School - Future schools using the power of Virtual and Augmented Reality for education and training in the classroom was written and coordinated by Liceul Teoretic de Informatica "Grigore Moisil" (Romania) and involves Pixel in the transnational partnership. The project was funded by the European Commission in the framework of the Erasmus+ Programme, KA2 - Strategic Partnership for School Education. The VR@School European project aims at supporting Virtual Reality as a teaching methodology to stimulate knowledge retention and help VET students feel immersed in an experience, gripping their imagination and stimulating thought in ways not possible with traditional books, pictures or videos.
Area: School and University Education
Start Date: 01.09.2018
End Date: 28.02.2021
Role of Pixel: Partner
Website: https://www.vr-school.eu/
The European project entitled VR@School aims at supporting Virtual Reality as a teaching methodology to stimulate knowledge retention and help VET students feel immersed in an experience, gripping their imagination and stimulating thought in ways not possible with traditional books, pictures or videos.
Acronym: VR@School
Funding Programme: Erasmus+ Programme, KA2 - Strategic Partnership for School Education
Project Number: 2018-1-RO01-KA201-049411
The international partners are:
The national partners are:
Pixel
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