Reserved Area
Education and New Technologies (English)
PROGRAMME
Module 1) Introduction to the use of New Technologies and Multimedia for education
- Definitions and different solutions
- Change of teachers’ roles and new models of knowledge sharing
- Traditional and "virtual" roles of teachers and tutors
- Technologies to support for traditional teaching
- Potentials of blended learning approches
Practical Activities on Image Processing including analysis and use of relevant software
Module 2) Identification of innovative teaching sources
- Identifying educational goals
- Personal needs analysis
- Researching teaching sources on the Internet
- Assessment of elearning and multimedia based teaching materials
- Comparative analysis
- Learning Communities
- Social media
- Mobile learning
Practical Activities on the implementation and use of social media and learning communities
Module 3) Using innovative multimedia and e-learning based sources in classroom based teaching
- Structure and main characteristics of the blended learning model
- Elements for planning blended learning based courses
- Using new technologies in classroom based courses
- Integrating e-learning and multimedia based material in frontal lessons
Practical Activities on video editing and sound management including analysis and use of relevant software
Module 4) Using innovative multimedia and e-learning based sources for online teaching
- Blended learning and e-learning
- Temporal dimension in e-learning and multimedia based environments
- Using e-learning and multimedia based sources for online learning
- Assessment and evaluation of competences in the framework of e-learning based approaches
Practical Activities on virtual reality applications including analysis and use of relevant software
Module 5) Creation of e-learning and multimedia based teaching sources
- Structure of an e-learning platform for teaching and learning
- Designing the course
- Software for the production of e-learning and multimedia based contents
- Creating e-learning and multimedia based contents for education (text, images, videos, sounds, animation, authoring etc.)
- Choice and implementation of the interface
- Hypertext and multimedia for the creation of teaching contents
- Personalization of the educational pathway
- Psychological, relational and representational competences
Practical Activities on using and implementing materials on Moodle
Module 6) Practical activity for the development of e-learning and multimedia based teaching sources
- Project work carried out in groups with the support of the tutor. Every work group will produce an e-learning and multimedia based module.
- Assessment and final evaluation
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